#ifndef __GLTOOLS__LIBRARY
#define __GLTOOLS__LIBRARY

#include <windows.h>		// Must have for Windows platform builds
#include <gl\gl.h>			// Microsoft OpenGL headers (version 1.1 by themselves)
#include <gl\glu.h>			// OpenGL Utilities

void gltDrawTorus(GLfloat majorRadius, GLfloat minorRadius, GLint numMajor, GLint numMinor);

void gltDrawSphere(GLfloat fRadius, GLint iSlices, GLint iStacks);

void gltDrawUnitAxes(double AxRadius, double AxHeight, double ArRadius, double ArHeight);

#endif